A good friend is getting married soon, and asked me to do art for their invites. Here's a low-res screen cap with the words removed.

In the front of the invite the couple is dressed fancy.


In the back, their geekiness shows through...

(I'm absurdly proud of the dalek and the tights.)

And the rsvp is in the style of Battlestar Galactica. I threw an image on the back. (They met at a BSG game where she played Gaius Baltar and he played Cylon 6.)
I finished the last batch of Matriarchy art back in February, and didn't get around to posting them... so here are some selections. (Of course not showing all of them, since I think the point is to play the game...?)

I had to draw an old woman and a young girl:





I also had to draw some groups of malcontents. It's always hard to draw group scenes that fit onto 90x90 pixels, but I got better with each group. The Tibetans, being my last group, looks pretty decent. (Compare that to some of the armies that I drew a year ago)



Also, back in November of last year I drew some pin-ups of the ministers, as well as a big fancy palace.

Here are smaller versions (right-click--> view image to slightly embiggen)



I spent the last 2 weeks drawing 5 comics for the new Chinese School textbook. It was really good practice for making comics "full digital"! I figured out how to make panels and speech bubbles using Photoshop. (I have Manga Studio, but found that I spend more time figuring out the obtuse interface than actually drawing.) Here are 2 of them. Quite different from 2007, eh?

This is that famous Confucius analect where he describes his life.


This is the famous Zen story about not needing to be literate in order to understand Zen.
I'm in the process of polishing my website and came across some old Chinese school commissions that I did back in ... 2007? Anyway, here they are, for the curious.

These two are about 项羽




These 3 are illustrating 3 different poems




Here are some icons that I made for Matriarchy. As you see, I'm still kind of struggling to figure out the right balance of "iconic" (stark b/w), and "representational" (colors, etc)

Anyway, in order from more iconic to less:

"Buddhism"


"Death" --- um... can you tell it's a dead person with a cloud over her?


"Lugu Lake"


"Tea"


"Rebellion"


"Tibetan Army"
A friend is currently developing a game that is set in a fictional matriarchal country nestled between the Tang and the Tibetans in the 700s. It sounds pretty exciting, and he asked me for some icons for the different ministers. I am not one to turn down a chance to draw cute girls. Plus I got to actually break out my tablet and to some basic photoshop futzing. I was a bit worried because I'm not very good at colors, but I think it turned out all right. I think I've figured out a simple cel-style coloring method on Photoshop that works well for me.

The Foreign Minister

I tried to make her seem a bit more "cosmopolitan" in style, as someone who is probably well-traveled. But also someone with a potential conflict of allegiances, thus someone a bit frivolous.


The Prime Minister

I tried to make her seem like a Serious Person In Charge of Lots of Things. In other words, perhaps the most bureaucratic-looking.


The Spiritual Minister

I pictured her as someone who is a bit spacey, because she is more concerned with spiritual matters. She is also the one with a lot of silver. Maybe in their society silver is a symbol of sacredness.


The Military Minister

I see her as a very gung-ho, exuberant figure, always ready to take action.


One thing that sometimes frustrates me about designs of "women on traditionally male roles" is that they often seem to either completely give up their girl-ness, or become hyper-sexualized. So I was trying to come up with people who look like girls who do their job, but are still girls.

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